by Navi Charlotte » 28 Jan 2016, 13:16
by hondagx35 » 28 Jan 2016, 13:59
by mishgun » 31 Jan 2016, 10:01
by elliotn » 01 Feb 2016, 00:58
mishgun wrote:Good afternoon!
Once updated on nightly builds, in order to make an application for Android, high definition files become played with stuttering. Files are approximately: Stereo, 24 bit, 192 kHz, 4849 Kbps.
Did the problem and whether the log files? Prior to this version had no such problems.
by mishgun » 01 Feb 2016, 20:27
by SlF » 03 Feb 2016, 22:31
ACX wrote:We release today a gift for all the Android™ users: RuneAudio Remote Control, an utility that makes it even easier to control one or more RuneAudio music players from your Android™ device. We will use this thread in the forum for support requests and development talk.
Get it on Google Play
- Player discovery - scan the local network for connected RuneAudio compatible players
- Fullscreen UI - RuneUI is displayed in true fullscreen, with no additional browser bars
- Volume control - adjust the volume with the physical buttons on your phone
RuneAudio Remote Control official documentation
by Rogerio Neiva » 07 Feb 2016, 19:42
by SlF » 10 Feb 2016, 12:38
Rogerio Neiva wrote:Hi, I have a LG G2 with Android 5, have the latest Build and edited the file as per the instructions. When I rebooted it even edited the MAC address and the name of the computer (I read IP instead of Mac) so it must be doing something right.
It works great if I use Chrome in Android but the app it does not detect Rune. It also works great with Safari on iPad.
Any ideas ?
by Rogerio Neiva » 16 Feb 2016, 08:16
by pr1mate » 17 Feb 2016, 19:08