Hi R101,
R101 wrote...Is there a way to enable IPv6 on a Rune installation?...
I see you are using 0.4b, so I cannot answer your question explicitly. But when developing 0.5b we tried to allow IPv4 and IPv6 to operate concurrently, this led to all sorts of stability problems. We eventually forced IPv4 to be used, effectively disabling IPv6. It is not as simple as is suggested, the IP version is enabled/disabled in many places in RuneAudio. This is because IP addresses are not only used for external communication, they are also used internally for messaging between software modules. So support of IPv6 by all the software modules used in RuneAudio is required in order to use it correctly. In our development version of 0.6b we do have IPv6 enabled, the stability is seems OK so it should make it to the release version. We are moving to IPv6 because it now seems to be supported by the latest versions of all the software components and more and more of the software components are now using it as default.
janui