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Rune UI is slow

PostPosted: 28 May 2019, 10:07
by Tantal
Hi,
recently the Interface is annoying slow.
Everytime I turn on or rotate the screen, I have "spinning wheels" for 10 sec.
In the past it was much faster, at least fast enough not to disturb.

Maybe there´s something like a cache to clear or any other ideas?
(I think I´m still on v0.3)

thx

Re: Rune UI is slow

PostPosted: 28 May 2019, 11:35
by englishtim
Hi Tantal,

This might be caused by a known issue with the last.fm service. Please refer to this post for more details:

http://www.runeaudio.com/forum/rune-audio-not-showing-or-allowing-rebuild-of-library-t6828.html

Peace and friendship,
englishtim

Re: Rune UI is slow

PostPosted: 28 May 2019, 12:51
by Golgi
Hi Tantal,

Be happy it's only 10 seconds in your case ;-)
On my system (0.5b on RPi 3B+ with DigiOne Signature) it takes a whopping 30 seconds to refresh the (web)interface.
It seems to be related to the last.fm service, but this problem is lasting for several days now.
I use my RuneAudio setup every day, and this issue is a huge pain in the behind.

I started testing both Volumio and Moode, these systems don't seem to have this problem.
I really like RuneAudio, but I also like to have a properly functioning system.
Choices, choices....

Golgi

Re: Rune UI is slow

PostPosted: 28 May 2019, 13:08
by Tantal
Ok, thanks for your answers.
So we have to wait and see :roll:

BTW
airplay, spotify and last-fm scrobbling is off and there is only 1 HD attached to the RB by usb / operation via wifi
also no problems with playback or library ..... just these 10sec-waits

However, I uploaded the debug-file, if someone is interested, but if it´s just last-fm .....
https://pastebin.com/EVrUWvwk

Re: Rune UI is slow

PostPosted: 28 May 2019, 18:53
by anana
Hi. I'm glad I found this thread. I have had the same symptoms (spinning arrow on every refresh) for some days.

I tried cleaning my local cache/history, cleared/updated/rebooted pihole, refreshed gitpull at runeaudio/dev, rebuild mpd database and rebooted runeaudio and my router, etc. all to no avail.

Airport, DLNA, last.fm and everything else are switched off in my runeaudio.

Re: Rune UI is slow

PostPosted: 28 May 2019, 21:25
by dynobot
Would something like iftop or some other network monitoring tool be of use to determine what is trying to connect to what and holding up the UI?

using iftop I can see lastfm-api-vip1.phx1.cbsig.net as possibly being the problem....any way to remove this from Rune?

Re: Rune UI is slow

PostPosted: 28 May 2019, 23:47
by dynobot
Looking around I can see the Lastfm issue won't be as simple as commenting out a few lines. Lastfm seems to be woven into a few files at various degrees.

Re: Rune UI is slow

PostPosted: 29 May 2019, 10:12
by dragos_nedelcu
I tried cu restrict access to last.fm from the router to the static ip of the runeaudio. To no avail. Still slow or not working.

Re: Rune UI is slow

PostPosted: 29 May 2019, 10:49
by dragos_nedelcu
Actually it is better now. Spins 20 sec after refresh, but works fine after. So, restrict last.fm from router and static ip to runeaudio.
But there is something else also. It still spins for some time after refresh with no answer.

Re: Rune UI is slow

PostPosted: 29 May 2019, 10:54
by Golgi
I know it's not really a solution, but last evening I switched to Volumio for the time being.
Looks and works roughly the same as RuneAudio and I don't have to wait half a minute for the interface to refresh.
Once the issue with RuneAudio is resolved, I just pop the RuneAudio microSD card back in & update.... :)


Golgi